Beispiel #1
0
        internal void ToggleMode(FCSEnvironment mode)
        {
            switch (mode)
            {
            case FCSEnvironment.Air:
                _modeIcon.sprite = MelonIconSprite;
                break;

            case FCSEnvironment.Water:
                _modeIcon.sprite = KooshIconSprite;
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(mode), mode, null);
            }
        }
Beispiel #2
0
        internal void RefreshModeBTN(FCSEnvironment savedDataBedType)
        {
            switch (savedDataBedType)
            {
            case FCSEnvironment.Air:
                _modeIcon.sprite = MelonIconSprite;
                break;

            case FCSEnvironment.Water:
                _modeIcon.sprite = KooshIconSprite;
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(savedDataBedType), savedDataBedType, null);
            }
        }
 internal void SetBedType(FCSEnvironment environment)
 {
     _currentEnvironment = environment;
 }