void  TestScriptFunc1()
    {
        try
        {
            int nV2 = FCLibHelper.fc_get_version();
            print_error("fc_get_version() is " + nV2);
            bool bDebugMode = FCLibHelper.fc_is_debug_mode();
            print_error("fc_is_debug_mode() is " + bDebugMode);
        }
        catch (Exception e)
        {
            print_error(e.ToString());
        }

        try
        {
            Vector3 v = new Vector3(1, 2, 3);
            FCDll.PushCallParam(v);
            FCLibHelper.fc_call(0, "csharp2fc_set_vector3");

            Vector4 v2 = new Vector4(22, 33, 44, 55);
            FCDll.PushCallParam(v2);
            FCLibHelper.fc_call(0, "csharp2fc_set_vector4");

            string szTest = "测试字符串传参";
            FCDll.PushCallParam(szTest);
            FCLibHelper.fc_call(0, "csharp2fc_set_string");
        }
        catch (Exception e)
        {
            print_error(e.ToString());
        }
    }
    protected override void OnAfterLoadScriptData()
    {
        // 在加载完脚本字码码后,才执行脚本函数吧
        Transform tfChild = transform.Find("Text");

        UnityEngine.UI.Text text = tfChild.GetComponent <UnityEngine.UI.Text>();
        FCDll.PushCallParam(text);
        //FCDll.PushCallObjectParam(text);
        FCLibHelper.fc_call(0, "HelloWord.SetText");
    }
Beispiel #3
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    public void OnButtonClicked(string szName)
    {
        CreateScript(); // 延迟执行吧

        if (m_nScriptInsPtr != 0)
        {
            FCDll.PushCallParam(szName);  // 传点击的按钮的参数
            FCLibHelper.fc_call(m_nScriptInsPtr, "OnButtonClicked");
        }
    }
Beispiel #4
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 public void  CallFunc(int arg0)
 {
     try
     {
         FCDll.PushCallParam(arg0);
         FCLibHelper.fc_call(m_nThisPtr, m_szFuncName);
     }
     catch (Exception e)
     {
         Debug.LogException(e);
     }
 }
Beispiel #5
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 public void  CallFunc(int arg0, string arg1, Vector2 arg2)
 {
     try
     {
         FCDll.PushCallParam(arg0);
         FCDll.PushCallParam(arg1);
         FCDll.PushCallParam(ref arg2);
         FCLibHelper.fc_call(m_nThisPtr, m_szFuncName);
     }
     catch (Exception e)
     {
         Debug.LogException(e);
     }
 }
Beispiel #6
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    void  Test()
    {
        TestExport ret = this;
        long       v   = FCGetObj.PushObj(TestExport.onPostRender);

        FCDll.PushCallParam(v);
        int[] buffer = new int[10];
        unsafe
        {
            fixed(void *p = buffer)
            {
            }
        }
        //this.GetRefList(ref arg0);
    }