public MyApp() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferWidth = 480; graphics.PreferredBackBufferHeight = 800; InitScreenSize(graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight); graphics.IsFullScreen = true; defaultUIViewport = new Core.Viewport(F2.Zero(), screenSize); defaultGameViewport = new Core.Viewport(F2.Zero(), screenSize); TargetElapsedTime = TimeSpan.FromTicks(166666); InactiveSleepTime = TimeSpan.FromSeconds(1); }