private void EditImage_Click(object sender, RoutedEventArgs e) { var manager = new ExtraManager(); manager.EditImageWithDefaultEditor(this.CurrentStone.FullFilePath); this.Close(); }
private void Awake() { gameMode = FindObjectOfType <GameMode>(); movementManager = GetComponent <MovementManager>(); skillManager = GetComponent <SkillManager>(); extraManager = GetComponent <ExtraManager>(); playerData = SaveManager.GetInstance().LoadPersistentData(SaveManager.PLAYER_DATA).GetData <PlayerData>(); if (playerData != null) { playerState = playerData.playerState; initialResilience = playerData.resilience; } PlayerAspectData aspectsData = SaveManager.GetInstance().LoadPersistentData(SaveManager.ASPECTDATA_PATH).GetData <PlayerAspectData>(); aspect = Instantiate(PersistentPrefs.GetInstance().GetAspectWithId(aspectsData.equippedSkinId).prefab); aspect.transform.SetParent(gameObject.transform); aspect.transform.localScale = new Vector3(1, 1, 1); Material mat = aspect.GetComponent <MeshRenderer>().material; deathEffect.GetComponent <Renderer>().material = mat; dangerZoneCount = 0; }
public StateExtraScreen() { gameSystem = GameSystem.Instance; GameObject gameObject = Object.Instantiate(gameSystem.ExtraScreenPrefab); extraScreen = gameObject.GetComponent <ExtraManager>(); GameSystem.Instance.IsForceSkip = false; GameSystem.Instance.IsSkipping = false; GameSystem.Instance.IsAuto = false; extraScreen.Show(); }
private void Window_Loaded(object sender, RoutedEventArgs e) { DirectoryManager dm = DirectoryManager.GetInstance(); this.txt_repositoryfolder.Text = dm.GetHomeFolderFromSettings(); //test commit string device = SettingsManager.ReadSetting("CaptureDeviceName"); DeviceCombo.SelectedIndex = MultimediaUtil.VideoInputDevices.ToList().FindIndex(m => m.Name == device); string editorPath = SettingsManager.ReadSetting("ImageEditorPath"); if (String.IsNullOrWhiteSpace(editorPath)) { var extraManager = new ExtraManager(); editorPath = extraManager.GetDefaultImageEditor(); } txt_imageeditor.Text = editorPath; }