Beispiel #1
0
    public void HitByAsteriod()
    {
        if (dead)
        {
            return;
        }

        GetComponent <Collider>().enabled = false;

        dead = true;

        renderer.enabled = false;

        explosion.renderer.enabled = true;

        explosion.RunAnimation();

        audio.PlayOneShot(explosionSound);

        audio.Pause();


        deadTimer = deadDuration;
    }