Beispiel #1
0
 public void createNewBlob(int i, int size)
 {
     if (size < 10)
     {
         GameObject blob    = Instantiate(Resources.Load("blob"), dots[i].transform.position, Quaternion.identity) as GameObject;
         Blob       blobScr = blob.GetComponent <Blob>();
         blobScr.Initialize(size, i);
         blobs[i] = blobScr;
     }
     else if (size < 20)
     {
         GameObject blob   = Instantiate(Resources.Load("exploder"), dots[i].transform.position, Quaternion.identity) as GameObject;
         Exploder   expScr = blob.GetComponent <Exploder>();
         expScr.Initialize(size - 10, i);
         blobs[i] = expScr;
     }
     else
     {
         GameObject blob   = Instantiate(Resources.Load("tear"), dots[i].transform.position, Quaternion.identity) as GameObject;
         Tear       expScr = blob.GetComponent <Tear>();
         expScr.Initialize(size - 20, i);
         blobs[i] = expScr;
     }
 }