public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { if (level == ExitGames.Client.Photon.DebugLevel.ERROR) { UnityEngine.Debug.LogError(message); } else if (level == ExitGames.Client.Photon.DebugLevel.WARNING) { UnityEngine.Debug.LogWarning(message); } else { UnityEngine.Debug.Log(message); } }
void IChatClientListener.DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { /* * if (level == ExitGames.Client.Photon.DebugLevel.ERROR) * { * UnityEngine.Debug.LogError(message); * } * else if (level == ExitGames.Client.Photon.DebugLevel.WARNING) * { * UnityEngine.Debug.LogWarning(message); * } * else * { * UnityEngine.Debug.Log(message); * } */ }
public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { //PlayMakerFSM.BroadcastEvent ("PHOTON / CHAT / DEBUG RETURN"); //throw new System.NotImplementedException (); if (level == ExitGames.Client.Photon.DebugLevel.ERROR) { UnityEngine.Debug.LogError(message); } else if (level == ExitGames.Client.Photon.DebugLevel.WARNING) { UnityEngine.Debug.LogWarning(message); } else { UnityEngine.Debug.Log(message); } }
public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { }
public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { Debug.Log($"Debug Return : {level} {message}"); }
public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { // throw new System.NotImplementedException(); }
public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { Debug.Log("DebugReturn:" + message); }
//Debug info from the library public void DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { // Debug.Log ("debug info from PhotonChat library: " + message); }
void ExitGames.Client.Photon.IPhotonPeerListener.DebugReturn(ExitGames.Client.Photon.DebugLevel level, string message) { System.Diagnostics.Debug.WriteLine("photon debgu return .level:" + level.ToString() + " message" + message); }