Beispiel #1
0
        public bool Equals(DestinyVendorSaleItemActionBlockDefinition input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     ExecuteSeconds == input.ExecuteSeconds ||
                     (ExecuteSeconds.Equals(input.ExecuteSeconds))
                     ) &&
                 (
                     IsPositive == input.IsPositive ||
                     (IsPositive != null && IsPositive.Equals(input.IsPositive))
                 ));
        }
Beispiel #2
0
        public bool Equals(DestinyVendorActionDefinition input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     Description == input.Description ||
                     (Description != null && Description.Equals(input.Description))
                     ) &&
                 (
                     ExecuteSeconds == input.ExecuteSeconds ||
                     (ExecuteSeconds.Equals(input.ExecuteSeconds))
                 ) &&
                 (
                     Icon == input.Icon ||
                     (Icon != null && Icon.Equals(input.Icon))
                 ) &&
                 (
                     Name == input.Name ||
                     (Name != null && Name.Equals(input.Name))
                 ) &&
                 (
                     Verb == input.Verb ||
                     (Verb != null && Verb.Equals(input.Verb))
                 ) &&
                 (
                     IsPositive == input.IsPositive ||
                     (IsPositive != null && IsPositive.Equals(input.IsPositive))
                 ) &&
                 (
                     ActionId == input.ActionId ||
                     (ActionId != null && ActionId.Equals(input.ActionId))
                 ) &&
                 (
                     ActionHash == input.ActionHash ||
                     (ActionHash.Equals(input.ActionHash))
                 ) &&
                 (
                     AutoPerformAction == input.AutoPerformAction ||
                     (AutoPerformAction != null && AutoPerformAction.Equals(input.AutoPerformAction))
                 ));
        }