Beispiel #1
0
    public virtual ExecuteResult Decorate(ExecuteResult result)
    {
        if (decoratable != null)
        {
            return(decoratable.EvaluateCall(result));
        }

        return(new ExecuteResult(result.GetExecuteResult()));
    }
Beispiel #2
0
    public IEnumerator Update()
    {
        int  count       = 0;
        Node currentNode = rootNode;

        while (currentNode != null)
        {
            var nodeState = currentNode.GetNodeState();
            if (count > 1000)
            {
                Debug.Log("無限ループ??");
                yield break;
            }
            count += 1;
            //Debug.Log("Id: " + currentNode.Id + " state:" + nodeState);

            switch (nodeState)
            {
            case NodeState.Init:
                currentNode.StartProcess();
                break;

            case NodeState.Start:
                currentNode.Run();
                break;

            case NodeState.Running:
                currentNode.DoNext();
                break;

            case NodeState.WaitForChild:
                currentNode = currentNode.GetChildNode();
                break;

            case NodeState.Complete:
                if (currentNode.IsRoot())
                {
                    currentNode = null;
                    break;
                }

                currentNode = currentNode.GetOwner();
                break;

            case NodeState.Disable:
                Debug.Log("予期せぬエラー");
                yield break;

            default:
                break;
            }

            yield return(null);
        }

        ExecuteResult result = rootNode.GetExecuteResultState();
        var           state  = result.GetExecuteResult();

        if (state == ExecuteResultState.Success)
        {
            Debug.Log("成功");
        }
        else if (state == ExecuteResultState.Failure)
        {
            Debug.Log("失敗");
        }
        else
        {
            Debug.Log("謎の失敗?");
        }
    }