Beispiel #1
0
        public bool AddToStorage(InventoryItem item, out string reason)
        {
            if (Storage.CanHoldItem(1))
            {
                reason = String.Empty;
                Storage.ForceAddItem(item);
                return(true);
            }

            reason = ExStorageDepotBuildable.ContainerFullMessage();
            return(false);
        }
        public override void Initialize()
        {
            if (NameController == null)
            {
                NameController = new ExStorageDepotNameManager();
                NameController.Initialize(this);
            }

            if (AnimationManager == null)
            {
                AnimationManager = gameObject.AddComponent <ExStorageDepotAnimationManager>();
            }

            if (Storage == null)
            {
                Storage = gameObject.AddComponent <ExStorageDepotStorageManager>();
                Storage.Initialize(this);
            }

            if (DumpContainer == null)
            {
                DumpContainer = gameObject.AddComponent <DumpContainer>();
                DumpContainer.Initialize(transform, ExStorageDepotBuildable.DumpContainerLabel(), ExStorageDepotBuildable.FoodNotAllowed(), ExStorageDepotBuildable.ContainerFullMessage(), Storage);
                DumpContainer.OnDumpContainerClosed += Storage.OnDumpContainerClosed;
            }

            if (Display == null)
            {
                Display = gameObject.AddComponent <ExStorageDepotDisplayManager>();
                Display.Initialize(this);
            }

            var locker = GameObjectHelpers.FindGameObject(gameObject, "Locker", SearchOption.StartsWith);
            var sRoot  = GameObjectHelpers.FindGameObject(gameObject, "StorageRoot");

            if (locker != null)
            {
                Destroy(locker);
            }

            if (sRoot != null)
            {
                Destroy(sRoot);
            }

            if (FCSConnectableDevice == null)
            {
                FCSConnectableDevice = gameObject.AddComponent <FCSConnectableDevice>();
                FCSConnectableDevice.Initialize(this, Storage, new ExStoragePowerManager(), true);
                FCSTechFabricator.FcTechFabricatorService.PublicAPI.RegisterDevice(FCSConnectableDevice, GetPrefabID(), Mod.ExStorageTabID);
            }

            _initialized = true;
        }
        public override void Initialize()
        {
            if (NameController == null)
            {
                NameController = new ExStorageDepotNameManager();
                NameController.Initialize(this);
            }

            if (AnimationManager == null)
            {
                AnimationManager = gameObject.AddComponent <ExStorageDepotAnimationManager>();
            }

            if (Storage == null)
            {
                Storage = gameObject.AddComponent <ExStorageDepotStorageManager>();
                Storage.Initialize(this);
            }

            if (DumpContainer == null)
            {
                DumpContainer = gameObject.AddComponent <DumpContainer>();
                DumpContainer.Initialize(transform, ExStorageDepotBuildable.DumpContainerLabel(), ExStorageDepotBuildable.FoodNotAllowed(), ExStorageDepotBuildable.ContainerFullMessage(), Storage);
                DumpContainer.OnDumpContainerClosed += Storage.OnDumpContainerClosed;
            }

            if (Display == null)
            {
                Display = gameObject.AddComponent <ExStorageDepotDisplayManager>();
                Display.Initialize(this);
            }

            if (FCSConnectableDevice == null)
            {
                FCSConnectableDevice = gameObject.AddComponent <FCSConnectableDevice>();
                FCSConnectableDevice.Initialize(this, Storage);
            }

            _initialized = true;
        }