Beispiel #1
0
        public void Should_Generate_Events_Wrappers()
        {
            var root    = new TestRoot();
            var control = new EventsControl();

            Assert.False(control.IsAttached);

            root.Child = control;
            Assert.True(control.IsAttached);

            root.Child = null;
            Assert.False(control.IsAttached);
        }
Beispiel #2
0
    /*Display any UI related stuff onto the player screen*/
    public void displayOnUI(string a, string b)
    {
        EventsControl eControl = initUI.transform.GetChild(0).GetComponent <EventsControl> ();

        if (eControl != null)
        {
            eControl.addEvent(a, "Killed", b);
        }
        else
        {
            GameManager.print("No EventControl");
        }
    }