private void OnClick(EventTriggerListener.PointerDataStruct obj) { if (Application.isEditor) { print("点击了: " + obj.Go.name); } else { Debug.LogError("点击了: " + obj.Go.name); } }
private void OnDragHandler(EventTriggerListener.PointerDataStruct obj) { print(obj.PointerEventData.position); if (obj.IsUi) { obj.RectTransform.anchoredPosition = obj.PointerEventData.position; } else { obj.Move3D2DonDistance(Camera.main, false);// 屏幕的 X,Y 坐标,以及物体相对相机的距离 } }
private void OnClick(EventTriggerListener.PointerDataStruct obj) { print("点击了: " + obj.Go.name); }
private void OnEnter(EventTriggerListener.PointerDataStruct obj) { print("enter"); }
private void OnUpHandler(EventTriggerListener.PointerDataStruct obj) { Debug.Log("弹起了: " + obj.Go.name); }
private void OnClickHandler(EventTriggerListener.PointerDataStruct obj) { Debug.Log("点击了: " + obj.Go.name); Debug.Log("点击的位置: " + obj.PointerEventData.position); }
private void OnEnter(EventTriggerListener.PointerDataStruct obj) { print("Enter" + obj.Go.name); }