private void NotifyHelper_EventTriggerInserted(EventTriggerEventArgs obj) { if (obj.TriggerModel is GameEventTriggerModel) { InsertIndexTriggerModel(obj.TriggerModel as GameEventTriggerModel); } else if (obj.TriggerModel is EventTriggerModel) { InsertIndexTriggerModel(obj.TriggerModel as EventTriggerModel); } }
private void NotifyHelper_EventTriggerInserted(EventTriggerEventArgs obj) { InsertIndexTriggerModel(obj.TriggerModel); }
private void NotifyHelper_EventTriggerRemoved(EventTriggerEventArgs obj) { RemoveIndexTriggerModel(obj.TriggerModel); }