public void StartFadeOut()
 {
     this.IsFading  = true;
     this.mFadeTime = 0.5f;
     this.mState    = EventStandChara2.StateTypes.FadeOut;
 }
 private void OnDestroy()
 {
     EventStandChara2.Instances.Remove(this);
     this.mState = EventStandChara2.StateTypes.Inactive;
 }