Beispiel #1
0
    public static bool DrawCustomEventInspectorBar(bool expanded, GameObject senderGameObject, out EventSender newSender)
    {
        EventSender sender = senderGameObject.GetComponent <EventSender>();

        EditorGUILayout.BeginHorizontal();

        EditorGUILayoutExt.BeginLabelStyle(12, FontStyle.Bold, new Color(0.45f, 0.45f, 0.45f), null);

        expanded = GUILayout.Button(expanded ? "▼" : "►", GUI.skin.label, GUILayout.ExpandWidth(false)) ? !expanded : expanded;
        if (sender != null)
        {
            bool enabled = GUILayout.Toggle(sender.enabled, "", GUILayout.ExpandWidth(false));
            if (enabled != sender.enabled)
            {
                sender.enabled = enabled;
            }
        }
        EditorGUILayoutExt.BeginLabelStyle(null, null, new Color(0.72f, 1f, 0.72f), null);
        if (sender != null)
        {
            expanded = GUILayout.Button(sender.GetType().Name, GUI.skin.label, GUILayout.ExpandHeight(false), GUILayout.ExpandWidth(false)) ? !expanded : expanded;
        }
        else
        {
            expanded = GUILayout.Button("Event: None!", GUI.skin.label, GUILayout.ExpandHeight(false), GUILayout.ExpandWidth(false)) ? !expanded : expanded;
        }
        GUILayout.FlexibleSpace();
        GUILayout.FlexibleSpace();

        EditorGUILayoutExt.EndLabelStyle();
        EditorGUILayoutExt.EndLabelStyle();

        Type eventType = TriggerGUILayout.DrawEventSelector(sender != null ? sender.GetType() : null);

        if (eventType != null)
        {
            if (sender == null || eventType != sender.GetType())
            {
                GameObject.DestroyImmediate(sender);
                sender = (EventSender)senderGameObject.AddComponent(eventType);
            }
        }
        else
        {
            GameObject.DestroyImmediate(sender);
            sender = null;
        }

        EditorGUILayout.EndHorizontal();

        newSender = sender;
        return(expanded);
    }