private void Awake()
 {
     EventEmitter.SubscribeOnEvent(Event.MoveDirectionChanged, OnMoveDirectionChanged);
 }
 private void Awake()
 {
     EventEmitter.AddEvent(Event.PaddleCollision, paddleCollision);
     EventEmitter.SubscribeOnEvent(Event.MoveDirectionChanged, OnMoveDirectionChanged);
 }