private void Awake()
 {
     manager   = GameObject.Find("GameController").GetComponent <EvadeGameManager>();
     leftSide  = GameObject.Find("LeftSide").GetComponent <Transform>();
     rightSide = GameObject.Find("RightSide").GetComponent <Transform>();
     //transform.position = new Vector3(0, -6, 0);
 }
 private void Start()
 {
     combo   = FindObjectOfType <Combo>();
     manager = GameObject.Find("GameController").GetComponent <EvadeGameManager>();
 }
Beispiel #3
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    // Use this for initialization
    private void Start()
    {
        manager = GameObject.Find("GameController").GetComponent <EvadeGameManager>();

        StartCoroutine(PositionChange());
    }
Beispiel #4
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 private void Awake()
 {
     instance = this;
 }