private void Awake() { manager = GameObject.Find("GameController").GetComponent <EvadeGameManager>(); leftSide = GameObject.Find("LeftSide").GetComponent <Transform>(); rightSide = GameObject.Find("RightSide").GetComponent <Transform>(); //transform.position = new Vector3(0, -6, 0); }
private void Start() { combo = FindObjectOfType <Combo>(); manager = GameObject.Find("GameController").GetComponent <EvadeGameManager>(); }
// Use this for initialization private void Start() { manager = GameObject.Find("GameController").GetComponent <EvadeGameManager>(); StartCoroutine(PositionChange()); }
private void Awake() { instance = this; }