Inheritance: MonoBehaviour
Beispiel #1
0
        private void init()
        {
            AllowsTransparency = false;
            this.DataContext   = this;

            consoleTextBox                        = new TextBox();
            consoleTextBox.FontSize               = 14;
            consoleTextBox.AcceptsReturn          = true;
            consoleTextBox.TextWrapping           = TextWrapping.Wrap;
            consoleTextBox.TextChanged           += TextChangedEventHandler;
            consoleTextBox.KeyUp                 += consoleTextBox_KeyUp;
            consoleTextBox.KeyDown               += ConsoleTextBox_KeyDown;
            consoleTextBox.PreviewKeyDown        += ConsoleTextBox_PreviewKeyDown;
            consoleTextBox.IsReadOnlyCaretVisible = false;
            consoleTextBox.IsReadOnly             = true;

            debugPanel = new DebugPanel();
            debugPanel.requireDebugAction += handleRequireDebugAction;

            drawTreePanel = new DrawTreePanel();

            errorPanel = new ErrorPanel();

            textEditor.editorDelegate = this;

            idleExec.timeOutAction += IdleExec_timeOutAction;
        }
Beispiel #2
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        void MainFrm_Load(object sender, EventArgs e)
        {
            GlobalService.UserId = System.Configuration.ConfigurationManager.AppSettings["CoreId"];

            string path = Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "DockPanel.config");

            if (File.Exists(path))
            {
                try
                {
                    this.m_workspace.LoadFromXml(path, this.m_deserializeDockContent);
                }
                catch (Exception ex)
                {
                }
            }
            else
            {
                this.m_errorPanel    = new ErrorPanel();
                this.m_prjPanel      = new ProjectPanel();
                this.m_propertyPanel = new PropertyPanel();
                //this.m_tabsPanel = new TabsPanel();

                m_prjPanel.Show(this.m_workspace, WeifenLuo.WinFormsUI.Docking.DockState.DockLeft);
                m_errorPanel.Show(this.m_workspace, DockState.DockBottom);
                m_propertyPanel.Show(this.m_workspace, DockState.DockRight);
                //var f = new FileTabPanel();
                //f.TabText = "1.dm";
                //f.Show(this.m_workspace, DockState.Document);
            }

            this.Init();
        }
        private void TransportWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs args)
        {
            if (args.Cancelled)
            {
                RemainingTimeLabel.Text = Tx.T("msg.cancelled");
                progressBar1.Value      = 0;
            }
            else if (args.Error != null)
            {
                RemainingTimeLabel.Text = Tx.T("msg.title.error");

                ErrorLabel.Text = args.Error.Message;
                ErrorPanel.Show();

                FinishedInfoLabel.Text = Tx.T("transport progress view.select another transport");
                FinishedInfoLabel.Show();
            }
            else
            {
                RemainingTimeLabel.Text = Tx.T("msg.completed");
                finished = true;

                SuccessPanel.Show();

                if (SharedData.Instance.FromShortcut)
                {
                    FinishedInfoLabel.Text = Tx.T("transport progress view.delete shortcut");
                    FinishedInfoLabel.Show();
                }

                UpdateButtons();
            }
        }
Beispiel #4
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 void Awake()
 {
     mNetworkManager = (NetworkManager)GameObject.FindObjectOfType(typeof(NetworkManager));
     mGamesList      = (dfListbox)GameObject.FindObjectOfType(typeof(dfListbox));
     mLoadingPanel   = (LoadingPanel)GameObject.FindObjectOfType(typeof(LoadingPanel));
     mErrorPanel     = (ErrorPanel)GameObject.FindObjectOfType(typeof(ErrorPanel));
 }
Beispiel #5
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    public IEnumerator uploadScoreData()
    {
        Debug.Log("Attempting to Upload Score Data");
        WWWForm form = new WWWForm();

        form.AddField("score", GameController.MyScore.CurrentScore);
        form.AddField("gamerID", UserData.GamerID);
        using (UnityWebRequest www = UnityWebRequest.Post(URL, form)) {
            yield return(www.SendWebRequest());

            if (www.isNetworkError || www.isHttpError || www.error != null)
            {
                Debug.Log(www.error);
                ErrorPanel.ShowError("ERROR: " + www.error);
            }
            else
            {
                var response = JSON.Parse(www.downloadHandler.text);
                if (response["code"].AsInt == 200)
                {
                    Debug.Log("Upload Successfull");
                }
                else
                {
                    ErrorPanel.ShowError("Upload Unsuccessfull. Reason: " + response["message"]);
                }
            }
            ButtonHelper.ResetClick();
        }
    }
Beispiel #6
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 private void RunQuery_Click(object sender, EventArgs e)
 {
     try
     {
         string Script = ArchiScript.Text;
         Cli.UpdateHost("Processing query...", 0, false, true);
         Response R = Cli.QueryServer(Script) as Response;
         if (R.Attachment is string)
         {
             OutStream.Write(R.Attachment as string);
             Cli.Workspace_Lower.Controls.Add(OutStream);
         }
         else if (R.Attachment is Table)
         {
             Cli.Workspace_Lower.Controls.Add(new TablePreview(R.Attachment as Table, Cli, false, true));
         }
         Cli.UpdateHost("Ready", 6);
     }
     catch (Exception ex)
     {
         stats_lbl.Text     = ex.Message;
         ErrorPanel.Visible = true;
         ErrorSign.Visible  = true;
         ErrorPanel.BringToFront();
     }
 }
Beispiel #7
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    public IEnumerator Login()
    {
        Debug.Log("Attempting Login");
        WWWForm form = new WWWForm();

        form.AddField("email", UserData.EmailID);
        form.AddField("password", UserData.Password);

        using (UnityWebRequest www = UnityWebRequest.Post(AuthenticateURL, form)) {
            yield return(www.SendWebRequest());

            if (www.isNetworkError || www.isHttpError || www.error != null)
            {
                Debug.Log(www.error);
                ErrorPanel.ShowError("ERROR: " + www.error);
            }
            else
            {
                var response = JSON.Parse(www.downloadHandler.text);
                Debug.Log("Sign In Successfull");
                UserData.GamerID = response["gamerID"];
                GameController.MyScore.CurrentScore = 0;
                GameController.MyScore.HighScore    = 0;
                StartCoroutine(fetchGameData());
                Debug.Log(response["message"]);
            }
        }
        ButtonHelper.ResetClick();
    }
Beispiel #8
0
        public void ShowError(string message)
        {
            if (InvokeRequired)
            {
                Invoke(new Action <string>(ShowError), message);
                return;
            }

            ErrorPanel.ShowError(this, message, null);
        }
        public void ReportCancelled()
        {
            if (InvokeRequired)
            {
                Invoke(new Action(ReportCancelled));
                return;
            }

            ErrorPanel.ShowError(this, "Report was cancelled", null);
        }
Beispiel #10
0
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         ErrorPanel?.Dispose();
         ErrorMessage?.Dispose();
         MainPanel?.Dispose();
         ServerName?.Dispose();
         MemoryAllocation?.Dispose();
         RadAjaxManager?.Dispose();
         CacheGrid?.Dispose();
     }
 }
Beispiel #11
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 private void UpdateActive(bool forceClear)
 {
     EnableButtons(false);
     _treeViewInvalidated = true;
     try
     {
         ViewModel.UpdateActive(forceClear);
     }
     catch (Exception ex)
     {
         ErrorPanel.ShowError(this, ex.Message, CloseCallback);
     }
 }
 public void Deactivate(bool forward)
 {
     if (TransportWorker.IsBusy)
     {
         TransportWorker.CancelAsync();
     }
     if (!forward)
     {
         ErrorPanel.Hide();
         SuccessPanel.Hide();
         FinishedInfoLabel.Hide();
         MainForm.Instance.FinishEnabled = false;
     }
 }
Beispiel #13
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        private void btnSave_Click(object sender, EventArgs e)
        {
            if (string.IsNullOrEmpty(tbName.Text))
            {
                ErrorPanel.ShowError(this, "You must enter a Name", null);
                return;
            }

            Model.Item.Name = tbName.Text;

            ViewModel.SavePattern(Model);

            Close();
        }
    void Awake()
    {
        // This is just for during testing - as the unity master server keeps banning me!
//		MasterServer.ipAddress = "127.0.0.1";
//		MasterServer.port = 23466;

        mDialogueManager = GameObject.FindObjectOfType <DialogueManager>();
        mErrorPanel      = GameObject.FindObjectOfType <ErrorPanel>();
        mPlayerPrefab    = Resources.Load <GameObject>("Prefabs/Player");
        mGame            = FindObjectOfType <Game>();

        /**
         * Persist the NetworkManager between scenes
         */
        DontDestroyOnLoad(gameObject);
    }
Beispiel #15
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    public ErrorPanel ShowErrorDialog(string message, UnityAction clickButtonEvent)
    {
        ErrorPanel NewErrorPanel = Instantiate(errorPanel) as ErrorPanel;

        NewErrorPanel.SetText(message, clickButtonEvent);

        NewErrorPanel.transform.SetParent(gameObject.transform);
        NewErrorPanel.transform.localScale = new Vector3(1, 1, 1);

        RectTransform rctr = NewErrorPanel.GetComponent <RectTransform>();

        rctr.offsetMax          = new Vector2(0, 0);
        rctr.offsetMin          = new Vector2(0, 0);
        rctr.anchoredPosition3D = new Vector3(0, 0, 0);

        return(NewErrorPanel);
    }
Beispiel #16
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    public void ACTION_REGISTER()
    {
        ButtonHelper.Clicked();
        string name          = register.transform.Find("name").GetComponent <InputField>().text;
        string email         = register.transform.Find("email").GetComponent <InputField>().text;
        string password      = register.transform.Find("password").GetComponent <InputField>().text;
        string gamerID       = register.transform.Find("gamerID").GetComponent <InputField>().text;
        string validEmail    = FormValidation.ValidEmail(email);
        string validName     = FormValidation.ValidName(name);
        string validPassword = FormValidation.ValidPassword(password);
        string validGamerID  = FormValidation.ValidGamerID(gamerID);


        if (validName != null)
        {
            ErrorPanel.ShowError(validName);
            ButtonHelper.ResetClick();
        }

        else if (validGamerID != null)
        {
            ErrorPanel.ShowError(validGamerID);
            ButtonHelper.ResetClick();
        }

        else if (validEmail != null)
        {
            ErrorPanel.ShowError(validEmail);
            ButtonHelper.ResetClick();
        }

        else if (validPassword != null)
        {
            ErrorPanel.ShowError(validPassword);
            ButtonHelper.ResetClick();
        }

        else
        {
            OnlineManager.UserData.Name     = name;
            OnlineManager.UserData.EmailID  = email;
            OnlineManager.UserData.Password = password;
            OnlineManager.UserData.GamerID  = gamerID;
            StartCoroutine(onlineManager.Register());
        }
    }
Beispiel #17
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    private IEnumerator wakeUp()
    {
        Debug.Log("Attempting WakeUp");

        WWWForm form = new WWWForm();

        form.AddField("dummy", "dummy");

        using (UnityWebRequest www = UnityWebRequest.Post(URL + "/dummy/", form)) {
            yield return(www.SendWebRequest());

            if (www.isNetworkError || www.isHttpError)
            {
                Debug.Log(www.error);
            }
            else
            {
                StringBuilder sb = new StringBuilder();
                foreach (KeyValuePair <string, string> dict in www.GetResponseHeaders())
                {
                    sb.Append(dict.Key).Append(": \t[").Append(dict.Value).Append("]\n");
                }

                if (www.GetResponseHeader("code") != null)
                {
                    if (count > 10)
                    {
                        ErrorPanel.ShowError("Fatal Error. Server Not Responding");
                        count = 0;
                    }
                    else
                    {
                        count++;
                        Debug.Log("Continuing");
                        StartCoroutine(wakeUp());
                    }
                }
                else
                {
                    Debug.Log("Success Awake!");
                    count = 0;
                }
            }
        }
    }
Beispiel #18
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        private void UpdateSelectedGroup(bool forceClear)
        {
            if (tvFiles.SelectedNode == null)
            {
                return;
            }

            EnableButtons(false);
            _treeViewInvalidated = true;
            try
            {
                ViewModel.UpdateSelectedGroup(tvFiles.SelectedNode, forceClear);
            }
            catch (Exception ex)
            {
                ErrorPanel.ShowError(this, ex.Message, CloseCallback);
            }
        }
Beispiel #19
0
    public IEnumerator fetchGameData()
    {
        Debug.Log("Attempting to Fetch Game Data");
        WWWForm form = new WWWForm();

        form.AddField("gamerID", UserData.GamerID ?? "__no__");
        form.AddField("gamePlatform", GameController.GameData.gamePlatform + "_" + GameController.GameData.gameBuildType + "_" + GameController.GameData.gameVersion);
        using (UnityWebRequest www = UnityWebRequest.Post(URL, form)) {
            yield return(www.SendWebRequest());

            if (www.isNetworkError || www.isHttpError || www.error != null)
            {
                Debug.Log(www.error);
                ErrorPanel.ShowError("ERROR: " + www.error);
            }
            else
            {
                var response = JSON.Parse(www.downloadHandler.text);
                if (response["code"].AsInt == 200)
                {
                    Debug.Log("Fetch Successfull");
                    Word_Server.Words = response["words"];
                    WordManager.Initialize();
                    GameController.GameData.enabled = response["enabled"];
                    uiManager.SwitchPage(UIManager.Page.MainMenu);
                }
                else if (response["code"].AsInt == 100)
                {
                    ErrorPanel.ShowError("Error: " + response["message"]);
                    //StartCoroutine(downloadFile());
                }
                else
                {
                    ErrorPanel.ShowError("Fetch Unsuccessfull. Reason: " + response["message"]);
                }
            }
        }
        ButtonHelper.ResetClick();
    }
Beispiel #20
0
    public IEnumerator downloadScoreData()
    {
        Debug.Log("Attempting to download LeaderBoard Data");
        WWWForm form = new WWWForm();

        using (UnityWebRequest www = UnityWebRequest.Post(URL, form)) {
            yield return(www.SendWebRequest());

            if (www.isNetworkError || www.isHttpError || www.error != null)
            {
                Debug.Log(www.error);
                ErrorPanel.ShowError("ERROR: " + www.error);
            }
            else
            {
                var response = JSON.Parse(www.downloadHandler.text);
                if (response["code"].AsInt == 200)
                {
                    Debug.Log("Download Successfull");
                    var           data     = response["leaderBoardData"].AsArray;
                    List <string> gamerIDs = new List <string>();
                    List <string> scores   = new List <string>();
                    foreach (JSONObject obj in data)
                    {
                        var key = obj.GetKeys()[0] as string;
                        gamerIDs.Add(key);
                        scores.Add(obj[key]);
                    }
                    uiManager.showLeaderboardData(gamerIDs, scores);
                    uiManager.SwitchPage(UIManager.Page.HighScore);
                }
                else
                {
                    ErrorPanel.ShowError("Fetch Unsuccessfull. Reason: " + response["description"]);
                }
            }
        }
        ButtonHelper.ResetClick();
    }
Beispiel #21
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    IEnumerator DownloadFile(string URL)
    {
        Debug.Log("Downloading....");
        var www = new WWW("URL");

        yield return(www);

        while (!www.isDone)
        {
        }
        if (www.error == null)
        {
            File.WriteAllBytes(Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "/" + "Words", www.bytes);
            Debug.Log("Download Complete" + www.bytes.ToString());
            ErrorPanel.ShowError("Download Complete.\nLaunch Latest Version From Desktop.");
            Application.Quit();
        }
        else
        {
            Debug.Log("Download Failed.");
            ErrorPanel.ShowError("Download Failed: " + www.error.ToString());
        }
    }
Beispiel #22
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    public void Init()
    {
        button_style.normal.background = button_up_texture;
        button_style.active.background = button_down_texture;
        button_style.normal.textColor  = Color.white;
        button_style.active.textColor  = new Color(0.75f, 0.75f, 0.75f);
        button_style.alignment         = TextAnchor.MiddleCenter;
        button_style.fontSize          = 30;

        remove_style.normal.background = red_button_up_texture;
        remove_style.active.background = red_button_down_texture;
        remove_style.normal.textColor  = Color.black;
        remove_style.active.textColor  = new Color(0.75f, 0.75f, 0.75f);
        remove_style.alignment         = TextAnchor.MiddleCenter;
        remove_style.fontSize          = 30;

        code_style.fontSize         = 20;
        code_style.normal.textColor = Color.black;
        code_style.font             = ide_font;
        code_style.wordWrap         = false;

        shouldPopup = shouldRemove = false;

        //editorPanel = new Rectangle(0,0,Screen.width*3/4,Screen.height);
        editorPanel = new EditorPanel(this);
        editorPanel.setTexture(left_panel_background);
        //editorPanel.scale((float) 0.5, (float) 0.75);
        //editorPanel.move(800, 150);
        errorPanel = new ErrorPanel(this);
        errorPanel.setTexture(left_panel_background);
        //errorPanel.scale((float) 2, (float) 0.25);
        //errorPanel.move(-200, 500);
        //errorPanel = new Rectangle(Screen.width*3/4+5,0,Screen.width*1/4-5,Screen.height);
        buttonPanel = new ButtonPanel(this);
        trashcan    = Resources.Load("Crumpled_Paper") as Texture2D;
        //trashcan.Resize(32, 32);
    }
Beispiel #23
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 public ErrorPanel()
 {
     _instance = this;
 }
Beispiel #24
0
    public void SaveCharacter()
    {
        if (pcName != "" && pcType != "" && pcMotivation != "" && xtra == 0)
        {
            Debug.Log("save the Game for the First time");
            PCharacter pc = new PCharacter(pcName, pcType, pcMotivation, str, dex, iq, wis, per, hlth, aura, face);
            SaveGame.current = new SaveGame(); Debug.Log("Setting up new save game slot");
            SaveGame.current.GROUP.Add(pc); Debug.Log("adding PC to group");
            SaveGame.current.index = -1;
            //Initial Tags
            SaveGame.current.TAGS.Add("Thelmore_Tavern_Open");

            /*            SaveGame.current.thelmoreBank = true; SaveGame.current.thelmoreBarracks = false; SaveGame.current.thelmoreInn = true;
             *              SaveGame.current.thelmoreRoad = false; SaveGame.current.thelmoreSmith = true; SaveGame.current.thelmoreTavern = true;
             *                  SaveGame.current.thelmoreTemple = true; SaveGame.current.thelmoreToolShop = true; SaveGame.current.thelmoreTownHall = false;
             *                      SaveGame.current.thelmoreVoncar = true; SaveGame.current.thelmoreWell = true; Debug.Log("Started bools"); */

            //load rumors
            SaveAndLoad.LoadDefaultRumorList();
            //Create NPCList
            int          randMot, randTyp, randFac;
            string       tempMot = "", tempTyp = "", tempNam = "";
            PCharacter[] NPC = new PCharacter[25];
            for (int i = 0; i < 25; i++)
            {
                //Name
                tempNam = GameManager.GAME.randomName[Random.Range(0, GameManager.GAME.randomName.Count)];
                //Type
                randTyp = Random.Range(1, 4);
                if (randTyp == 1)
                {
                    tempTyp = "Warrior";
                }
                if (randTyp == 2)
                {
                    tempTyp = "Mage";
                }
                if (randTyp == 3)
                {
                    tempTyp = "Rogue";
                }
                //Motivation
                randMot = Random.Range(1, 8);
                if (randMot == 1)
                {
                    tempMot = "Money";
                }
                if (randMot == 2)
                {
                    tempMot = "Power";
                }
                if (randMot == 3)
                {
                    tempMot = "Honor";
                }
                if (randMot == 4)
                {
                    tempMot = "Glory";
                }
                if (randMot == 5)
                {
                    tempMot = "Fate";
                }
                if (randMot == 6)
                {
                    tempMot = "Duty";
                }
                if (randMot == 7)
                {
                    tempMot = "Curiosity";
                }
                if (randMot == 4)
                {
                    tempMot = "Bloodlust";
                }
                randMot = Random.Range(1, 7);
                //Face
                randFac = Random.Range(0, 10);
                //Make NPC
                NPC[i]          = new PCharacter(tempNam, tempTyp, tempMot, randFac);
                NPC[i].motIndex = randMot;
                //Add to SaveGame list
                SaveGame.current.NPCS.Add(NPC[i]);
            }

            SaveAndLoad.Save(); Debug.Log("Saving savegame");
            SceneManager.LoadScene("ThelmoreTown");
        }
        else
        {
            ErrorPanel.SetActive(true);
        }
    }
Beispiel #25
0
        private void Execute_OnClick(object sender, RoutedEventArgs e)
        {
            var countOftestcase = MainBlock.Children.Count;

            for (int i = 0; i < countOftestcase; i++)
            {
                var rows       = LogicalTreeHelper.FindLogicalNode(MainBlock, "rows" + i);
                var countOfRow = ((StackPanel)rows).Children.Count;
                for (var j = 0; j < countOfRow; j++)
                {
                    var currentAction = LogicalTreeHelper.FindLogicalNode(rows, "ComboBox" + j);
                    if ((currentAction as ComboBox)?.SelectedItem == "Найти элемент")
                    {
                        IResult successResult = new SuccessPanel();

                        var urlElement = LogicalTreeHelper.FindLogicalNode(MainBlock, "url" + i);

                        var urlContent = (urlElement as TextBox)?.Text;

                        var idElement = LogicalTreeHelper.FindLogicalNode(rows, "id");

                        var idContent = (idElement as TextBox)?.Text;

                        var chrome = new ChromeDriver();

                        StackPanel currentRow = (StackPanel)LogicalTreeHelper.FindLogicalNode(rows, "row" + j);
                        var        countrow   = currentRow.Children.Count;

                        StackPanel currentStatus = (StackPanel)currentRow.Children[countrow - 1];
                        if (currentStatus.Name == "Success" || currentStatus.Name == "Error")
                        {
                            currentRow.Children.RemoveAt(countrow - 1);
                        }
                        if (string.IsNullOrEmpty(urlContent))
                        {
                            urlContent = "http://google.com";
                        }
                        if (string.IsNullOrEmpty(idContent))
                        {
                            idContent = "lst-ib";
                        }
                        try
                        {
                            chrome.Navigate().GoToUrl(urlContent);
                        }
                        catch
                        {
                            chrome.Quit();
                        }


                        try
                        {
                            var query = chrome.FindElement(By.Id(idContent));
                            query.SendKeys("Фуряева Марина");
                            query.Submit();
                            chrome.Quit();
                            var successPanel = successResult.CreateStackPanel();
                            currentRow.Children.Add(successPanel);
                        }
                        catch
                        {
                            chrome.Quit();
                            IResult errorResult = new ErrorPanel();
                            var     errorPanel  = errorResult.CreateStackPanel();
                            currentRow.Children.Add(errorPanel);
                        }
                    }
                }
            }
        }
Beispiel #26
0
	public void Init()
	{
		button_style.normal.background = button_up_texture;
		button_style.active.background = button_down_texture;
		button_style.normal.textColor = Color.white;
		button_style.active.textColor = new Color(0.75f,0.75f,0.75f);
		button_style.alignment = TextAnchor.MiddleCenter;
		button_style.fontSize = 30;
		
		remove_style.normal.background = red_button_up_texture;
		remove_style.active.background = red_button_down_texture;
		remove_style.normal.textColor = Color.black;
		remove_style.active.textColor = new Color(0.75f,0.75f,0.75f);
		remove_style.alignment = TextAnchor.MiddleCenter;
		remove_style.fontSize = 30;
	
		code_style.fontSize = 20;
		code_style.normal.textColor = Color.black;
		code_style.font = ide_font;
		code_style.wordWrap = false;
		
		shouldPopup = shouldRemove = false;
		
		//editorPanel = new Rectangle(0,0,Screen.width*3/4,Screen.height);
		editorPanel = new EditorPanel(this);
		editorPanel.setTexture(left_panel_background);
		//editorPanel.scale((float) 0.5, (float) 0.75);
		//editorPanel.move(800, 150);
		errorPanel = new ErrorPanel(this);
		errorPanel.setTexture(left_panel_background);
		//errorPanel.scale((float) 2, (float) 0.25);
		//errorPanel.move(-200, 500);
		//errorPanel = new Rectangle(Screen.width*3/4+5,0,Screen.width*1/4-5,Screen.height);
		buttonPanel = new ButtonPanel(this);
		trashcan = Resources.Load("Crumpled_Paper") as Texture2D;
		//trashcan.Resize(32, 32);
	}
Beispiel #27
0
 private void ErrorButton_Click(object sender, EventArgs e)
 {
     ErrorPanel.SendToBack();
     ErrorPanel.Visible = false;
 }
Beispiel #28
0
 private void handleError(string errorMessage)
 {
     ErrorMessage.Text = errorMessage;
     ErrorPanel.BringToFront();
     ErrorPanel.Visible = true;
 }