Beispiel #1
0
        public void Show(ExtendedItemData item)
        {
            gameObject.SetActive(true);

            var rarityColor = item.GetRarityColor();

            MagicBG.enabled = item.IsMagic();
            MagicBG.color   = rarityColor;

            NameText.text    = Localization.instance.Localize(item.GetDecoratedName());
            Description.text = Localization.instance.Localize(item.GetTooltip());
            Icon.sprite      = item.GetIcon();

            _audioSource.PlayOneShot(EpicLoot.GetMagicItemDropSFX(item.GetRarity()));
        }
        public void Show(ItemDrop.ItemData item)
        {
            gameObject.SetActive(true);

            var rarityColor = item.IsMagic() ? item.GetRarityColor() : Color.white;

            if (MagicBG != null)
            {
                MagicBG.enabled = item.IsMagic();
                MagicBG.color   = rarityColor;
            }

            if (EpicLoot.HasAuga)
            {
                Auga.API.ComplexTooltip_SetItem(gameObject, item);
                EpicLoot.ExtendAugaTooltipForMagicItem(gameObject, item);
            }

            if (NameText != null)
            {
                NameText.text = Localization.instance.Localize(item.GetDecoratedName());
            }

            if (Description != null)
            {
                Description.text = Localization.instance.Localize(item.GetTooltip());
            }

            if (Icon != null)
            {
                Icon.sprite = item.GetIcon();
            }

            if (item.IsMagic())
            {
                _audioSource.PlayOneShot(EpicLoot.GetMagicItemDropSFX(item.GetRarity()));
            }
        }