public static void Prefix(ref OverrideEnvironmentSettings overrideEnvironmentSettings)
 {
     UI.Settings.UpdatePlayerData();
     if (!UI.Settings.PlayerData.overrideEnvironmentSettings.overrideEnvironments)
     {
         EnvironmentSceneOverrider.OverrideEnvironment(UI.PlatformsListView.EnvOr);
         overrideEnvironmentSettings = UI.Settings.PlayerData.overrideEnvironmentSettings;
     }
 }
Beispiel #2
0
 private void PlatformSelect(TableView ignored1, int idx)
 {
     PlatformManager.SetPlatformAndShow(idx);
     Settings.PlayerData.overrideEnvironmentSettings.overrideEnvironments = false;
     EnvironmentSceneOverrider.SetEnabled(true);
 }
Beispiel #3
0
 public static void Postfix(bool isOn)
 {
     EnvironmentSceneOverrider.SetEnabled(!isOn);
 }