Beispiel #1
0
        private void SetMatrix(Grid grid)
        {
            Matrix2d matrix = new Matrix2d(grid.Size.NumX, grid.Size.NumY, "");

            List <Ray> rays = EnvimetUtility.GetRayFromFacegroup(grid, Geometry);

            var intersection = EnvimetUtility.Raycasting(rays, Geometry, false, false);

            SetMatrix(intersection, grid, matrix, Material.IDs[0]);

            IDmatrix = matrix;
        }
Beispiel #2
0
        private void SetMatrix(Grid grid)
        {
            Matrix2d topMatrix    = new Matrix2d(grid.Size.NumX, grid.Size.NumY, "0");
            Matrix2d bottomMatrix = new Matrix2d(grid.Size.NumX, grid.Size.NumY, "0");
            Matrix2d idMatrix     = new Matrix2d(grid.Size.NumX, grid.Size.NumY, "0");

            List <Ray> rays = EnvimetUtility.GetRayFromFacegroup(grid, Geometry);

            IEnumerable <Vector> intersectionTop    = EnvimetUtility.Raycasting(rays, Geometry, true, false);
            IEnumerable <Vector> intersectionBottom = EnvimetUtility.Raycasting(rays, Geometry, false, false);

            SetMatrix(intersectionTop, grid, topMatrix, "");
            SetMatrix(intersectionBottom, grid, bottomMatrix, "");
            SetMatrix(intersectionTop, grid, idMatrix, ID.ToString());

            TopMatrix    = topMatrix;
            BottomMatrix = bottomMatrix;
            IDmatrix     = idMatrix;
        }