public void QuitHoldPose(float time = 0.2f, int fov = 60)
 {
     Transform.DOLocalMove(StartPos, time);
     Transform.DOLocalRotate(StartRot, time);
     EnvCamera.DOFieldOfView(fov, 0.2f);
 }
 public void EnterHoldPose(float time = 0.2f, int fov = 40)
 {
     Transform.DOLocalMove(EndPos, time);
     Transform.DOLocalRotate(EndRot, time);
     EnvCamera.DOFieldOfView(fov, 0.2f);
 }