static void Main()
    {
        EnumTest tstEnum = EnumTest.Unknown;
        object   objTestEnum;

        objTestEnum = Enum.Parse(tstEnum.GetType(), "EnumThree");
        if (objTestEnum is EnumTest)
        {
            EnumTest newTestEnum = (EnumTest)objTestEnum;
            Console.WriteLine("newTestEnum = {0}", newTestEnum.ToString());
        }
    }
Beispiel #2
0
        static void TraverseAllValueDemo()
        {
            foreach (EnumTest e in Enum.GetValues(typeof(EnumTest)))
            {
                Console.WriteLine(e);
            }

            EnumTest three = EnumTest.One | EnumTest.One | EnumTest.Two;

            foreach (EnumTest e in Enum.GetValues(three.GetType()))
            {
                Console.WriteLine(e);
            }
        }
Beispiel #3
0
        static void TraverseDemo()
        {
            // It is the reason of setting int 1, 2, 4, 8... for an enum:
            // We can combine multiple states with the "|" operator
            EnumTest three = EnumTest.One | EnumTest.One | EnumTest.Two;

            // If there is not [Flags] tab, here will print "3".
            Console.WriteLine(three.ToString());
            foreach (EnumTest e in Enum.GetValues(three.GetType()))
            {
                if (three.HasFlag(e))
                {
                    Console.WriteLine(e);
                }
            }
        }