public FoulEventArgs(ISkill srcSkill, ISkillPlayer ownPlayer, ISkillPlayer oppPlayer, EnumFoulState foulType) { this.SrcSkill = srcSkill; this.OwnPlayer = ownPlayer; this.OppPlayer = oppPlayer; this.FoulType = foulType; }
public FootballFoulBuff(ISkill skill, EnumFoulBuffCode buffCode, EnumFoulState foulType) : base(skill, EnumBuffType.Foul, new int[] { (int)buffCode }) { this.FoulType = foulType; }