void Setup()
        {
            var item = Entity.Instance.PetList.items.Find(v => v.uniqid == uniqid);

            for (int i = 0; i < (int)Param.Count; i++)
            {
                param[i].text = item.GetParam((Param)i).ToString();
            }
            name.text   = item.Familiar.Name;
            face.sprite = Resources.Load <Sprite>($"Familiar/{item.Familiar.Image}/base");
            level.text  = $"Lv.{item.level.ToString()}";

            var start = (float)Entity.Instance.LevelTable.Exp(item.level);
            var end   = (float)Entity.Instance.LevelTable.Exp(item.level + 1);

            expGauge.value = (item.exp - start) / (end - start);
            exp.text       = $"{item.exp}/{end}";

            skill.text = Entity.Name(item.skill);

            // 属性
            EnumExtension <Attribute> .ForEach(v =>
            {
                if (v == Entities.Attribute.Count)
                {
                    return;
                }
                var index = (int)v;
                this.Attribute[index].value = item.Familiar.Attribute[index];
            });
        }