Beispiel #1
0
 private void removePreview()
 {
     if (_entryVolume == null)
     {
         return;
     }
     Destroy(_entryVolume.Base.gameObject);
     _entryVolume = null;
 }
 //TODO Not very elegant! Other solution needed
 private void findEntryVolume()
 {
     if (_entryVolume == null)
     {
         _entryVolume = GetComponentInParent <EntryVolume>();
     }
     if (_entryVolume == null)
     {
         _entryVolume = GetComponent <EntryVolume>();
     }
     if (_entryVolume == null)
     {
         throw new MissingComponentException($"There has to be an instance of the {nameof(EntryVolume)} component on the object or its parents");
     }
 }
Beispiel #3
0
        private void createPreview()
        {
            if (_entryVolume != null)
            {
                throw new InvalidOperationException();
            }
            if (_editPanel.Entry == null)
            {
                return;
            }
            EntryVolume entryContent = _volumeFactory.Create(_editPanel.Entry.Volume);

            entryContent.Base.SetParent(_hook, false);
            entryContent.Base.localScale = Vector3.one;
            entryContent.Expanded        = _extended;
            _entryVolume = entryContent;
        }
 protected virtual void Reset()
 {
     _entryVolume   = GetComponentInParent <EntryVolume>();
     _layoutElement = GetComponent <TextLayoutElement>();
 }
Beispiel #5
0
 protected virtual void Reset()
 {
     _content = GetComponent <EntryVolume>();
 }