public static ITileWithPower GetPowerForTile(this object target, EntityUniverseFacade facade)
        {
            if (target is ITileWithPower power)
            {
                return(power);
            }

            if (target is ChargeableTileStateEntityLogic logic)
            {
                var id = logic.GetOwner();

                if (id == EntityId.NullEntityId)
                {
                    return(null);
                }

                if (facade.TryGetEntity(id, out var entity))
                {
                    if (entity.Logic is ITileWithPower tilePower)
                    {
                        return(tilePower);
                    }
                }
            }

            return(null);
        }
 public override void PostUpdate(Timestep timestep, EntityUniverseFacade entityUniverseFacade)
 {
     if (!entityUniverseFacade.TryGetEntity(Owner, out _))
     {
         Entity.SetRemoved();
         entityUniverseFacade.RemoveEntity(Entity.Id);
     }
 }
        public void Invoke(PlayerEntityLogic logic, Entity entity, Blob config, Timestep timestep, EntityUniverseFacade facade)
        {
            string message = config.GetString("message");
            Color  color   = new Color()
            {
                PackedValue = (uint)config.GetLong("color")
            };
            float       scale = (float)config.GetDouble("scale");
            BmFontAlign align = (BmFontAlign)config.GetLong("align");

            EntityId id  = config.GetLong("id");
            Entity   ent = default(Entity);

            if (facade.TryGetEntity(id, out ent) && ent.TileStateEntityLogic != null)
            {
                BetterSignTileStateEntityLogic entLogic = ent.TileStateEntityLogic as BetterSignTileStateEntityLogic;
                entLogic.ChangeSign(message, color, scale, align);
            }
        }
        public override void Control(Entity entity, EntityUniverseFacade facade, ControlState main, ControlState alt)
        {
            //if (alt.DownClick) {
            //    if (_mode == Mode.PickUp) {
            //        _mode = Mode.Power;
            //    } else {
            //        _mode = Mode.PickUp;
            //    }

            //    entity.Inventory.ItemStoreNeedsStorage();
            //}

            if (!main.DownClick)
            {
                return;
            }

            if (_mode == Mode.Rotate)
            {
                if (entity.PlayerEntityLogic.LookingAtTile(out var target, out _))
                {
                    if (facade.ReadTile(target, TileAccessFlags.SynchronousWait, out var tile))
                    {
                        facade.PlaceTile(entity, target, tile.Configuration.MakeTile(tile.Configuration.BuildRotationVariant(tile.Configuration.Rotation(0))),
                                         TileAccessFlags.SynchronousWait);
                    }
                }
            }
            else if (_mode == Mode.PickUp)
            {
                if (entity.PlayerEntityLogic.LookingAtTile(out var target, out _))
                {
                    if (facade.ReadTile(target, TileAccessFlags.SynchronousWait, out var tile))
                    {
                        if (tile.Configuration.Components.Contains <WrenchableComponent>())
                        {
                            if (facade.TryFetchTileStateEntityLogic(target, TileAccessFlags.SynchronousWait,
                                                                    out var logic))
                            {
                                if (logic is ChargeableTileStateEntityLogic chargeable)
                                {
                                    if (facade.TryGetEntity(chargeable.GetOwner(), out var owner))
                                    {
                                        if (owner.Logic is ITileWithPower tileWithPower)
                                        {
                                            tileWithPower.ActiveNameTag = false;
                                        }
                                        facade.RemoveEntity(chargeable.GetOwner());
                                    }

                                    facade.RemoveEntity(chargeable.Entity.Id);
                                }
                            }

                            var destructor = DestructionEntityBuilder.Spawn(entity, target, facade, "");
                            destructor.AttemptPickup();
                            destructor.EnqueueDeferredDestructionQueue(facade.Step, target, tile);
                        }
                    }
                }
            }
        }