public static GameObject CreateArtifact(string id, string name, string desc, string initial_anim, string ui_anim, ArtifactTier artifact_tier, PostInitFn postInitFn = null, SimHashes element = SimHashes.Creature) { GameObject gameObject = EntityTemplates.CreateLooseEntity("artifact_" + id.ToLower(), name, desc, 25f, true, Assets.GetAnim("artifacts_kanim"), initial_anim, Grid.SceneLayer.Ore, EntityTemplates.CollisionShape.RECTANGLE, 1f, 1f, true, SORTORDER.BUILDINGELEMENTS, element, new List <Tag> { GameTags.MiscPickupable }); OccupyArea occupyArea = gameObject.AddOrGet <OccupyArea>(); occupyArea.OccupiedCellsOffsets = EntityTemplates.GenerateOffsets(1, 1); DecorProvider decorProvider = gameObject.AddOrGet <DecorProvider>(); decorProvider.SetValues(artifact_tier.decorValues); decorProvider.overrideName = gameObject.name; SpaceArtifact spaceArtifact = gameObject.AddOrGet <SpaceArtifact>(); spaceArtifact.SetUIAnim(ui_anim); spaceArtifact.SetArtifactTier(artifact_tier); gameObject.AddOrGet <KSelectable>(); gameObject.GetComponent <KBatchedAnimController>().initialMode = KAnim.PlayMode.Loop; postInitFn?.Invoke(gameObject); KPrefabID component = gameObject.GetComponent <KPrefabID>(); component.AddTag(GameTags.PedestalDisplayable, false); component.AddTag(GameTags.Artifact, false); return(gameObject); }
public GameObject CreatePrefab() { int num = 1; int height = 1; string id = "PropLadder"; string name = STRINGS.BUILDINGS.PREFABS.PROPLADDER.NAME; string desc = STRINGS.BUILDINGS.PREFABS.PROPLADDER.DESC; float mass = 50f; int width = num; GameObject gameObject = EntityTemplates.CreatePlacedEntity(id, name, desc, mass, Assets.GetAnim("ladder_poi_kanim"), "off", Grid.SceneLayer.Building, width, height, TUNING.BUILDINGS.DECOR.BONUS.TIER0, NOISE_POLLUTION.NOISY.TIER0, SimHashes.Creature, null, 293f); PrimaryElement component = gameObject.GetComponent <PrimaryElement>(); component.SetElement(SimHashes.Polypropylene); component.Temperature = 294.15f; Ladder ladder = gameObject.AddOrGet <Ladder>(); ladder.upwardsMovementSpeedMultiplier = 1.5f; ladder.downwardsMovementSpeedMultiplier = 1.5f; gameObject.AddOrGet <AnimTileable>(); OccupyArea obj = gameObject.AddOrGet <OccupyArea>(); Object.DestroyImmediate(obj); obj = gameObject.AddOrGet <OccupyArea>(); obj.OccupiedCellsOffsets = EntityTemplates.GenerateOffsets(num, height); obj.objectLayers = new ObjectLayer[1] { ObjectLayer.Building }; return(gameObject); }
public GameObject CreatePrefab() { GameObject gameObject = EntityTemplates.CreateLooseEntity( id: ID, name: STRINGS.ITEMS.INDUSTRIAL_PRODUCTS.SKELETON.NAME, desc: STRINGS.ITEMS.INDUSTRIAL_PRODUCTS.SKELETON.DESC, mass: MASS, unitMass: true, anim: Assets.GetAnim("bones_kanim"), initialAnim: "object", sceneLayer: Grid.SceneLayer.Ore, collisionShape: EntityTemplates.CollisionShape.RECTANGLE, width: 0.9f, height: 0.8f, isPickupable: true, sortOrder: 0, element: SimHashes.Creature, additionalTags: new List <Tag> { GameTags.IndustrialIngredient, GameTags.Organics }); gameObject.AddOrGet <SimpleMassStatusItem>(); gameObject.AddOrGet <OccupyArea>().OccupiedCellsOffsets = EntityTemplates.GenerateOffsets(1, 1); DecorProvider decorProvider = gameObject.AddOrGet <DecorProvider>(); decorProvider.baseDecor = TUNING.DUPLICANTSTATS.CLOTHING.DECOR_MODIFICATION.BASIC; decorProvider.baseRadius = 3f; gameObject.AddOrGetDef <EffectLineOfSight.Def>().effectName = DeathPatches.OBSERVED_ROTTEN_CORPSE; gameObject.AddOrGet <Skeleton>(); ConfigureRecipes(); return(gameObject); }
public GameObject CreatePrefab() { var go = EntityTemplates.CreateLooseEntity( id: ID, name: STRINGS.ITEMS.MASSIVE_HEATSINK_CORE.NAME, desc: STRINGS.ITEMS.MASSIVE_HEATSINK_CORE.DESC, mass: MASS, unitMass: true, anim: Assets.GetAnim("massiveheatsink_core_kanim"), initialAnim: "idle_crystal", sceneLayer: Grid.SceneLayer.Ore, collisionShape: EntityTemplates.CollisionShape.RECTANGLE, width: 1f, height: 1f, isPickupable: true, sortOrder: SORTORDER.BUILDINGELEMENTS, element: SimHashes.Unobtanium, additionalTags: new List <Tag> { GameTags.IndustrialIngredient, GameTags.PedestalDisplayable, GameTags.Artifact, }); // это частично спокировано из ArtifactConfig.CreateArtifact, надо поглядывать если что то поменяют var occupyArea = go.AddOrGet <OccupyArea>(); occupyArea.OccupiedCellsOffsets = EntityTemplates.GenerateOffsets(1, 1); var decorProvider = go.AddOrGet <DecorProvider>(); decorProvider.SetValues(TIER_CORE.decorValues); decorProvider.overrideName = STRINGS.ITEMS.MASSIVE_HEATSINK_CORE.NAME; var spaceArtifact = go.AddOrGet <SpaceArtifact>(); spaceArtifact.SetUIAnim("ui_crystal"); spaceArtifact.SetArtifactTier(TIER_CORE); spaceArtifact.uniqueAnimNameFragment = "idle_crystal"; spaceArtifact.artifactType = ArtifactType.Any; go.AddOrGet <KSelectable>(); go.GetComponent <KBatchedAnimController>().initialMode = KAnim.PlayMode.Loop; var pe = go.GetComponent <PrimaryElement>(); pe.Mass = MASS; pe.Temperature = TEMPERATURE; // добавляем в список артифактов только в ваниле, воизбежание непредвиденных последствий на длц if (DlcManager.IsPureVanilla()) { ArtifactConfig.artifactItems[ArtifactType.Any].Add(go.name); } return(go); }
public GameObject CreatePrefab() { const float X = 0.5f * ((WIDTH + 1) % 2); var prefab = MooConfig.CreateMoo(ID, MooReproductionStrings.CREATURES. SPECIES.MOO.BABY.NAME, MooReproductionStrings.CREATURES.SPECIES.MOO.BABY.DESC, "gassy_moo_kanim", true); // Resize to 1x1 var collider = prefab.GetComponent <KBoxCollider2D>(); collider.size = new Vector2f(WIDTH, HEIGHT); collider.offset = new Vector2f(X, HEIGHT * 0.5f); var kbac = prefab.GetComponent <KBatchedAnimController>(); kbac.Offset = new Vector3(X, 0f, 0f); kbac.animScale *= 0.5f; var occupyArea = prefab.AddOrGet <OccupyArea>(); occupyArea.OccupiedCellsOffsets = EntityTemplates.GenerateOffsets(WIDTH, HEIGHT); EntityTemplates.ExtendEntityToBeingABaby(prefab, MooConfig.ID, null, false, 5.0f); // Reduce to 1kg meat for baby var butcherable = prefab.GetComponent <Butcherable>(); if (butcherable != null) { butcherable.SetDrops(new string[] { MeatConfig.ID }); } MooReproductionPatches.UpdateMooChores(prefab); // Babies should not be ranchable or auto wrangled, but there is no RemoveDef // function... var smc = prefab.GetComponent <StateMachineController>(); if (smc != null && smc.defHandle.IsValid()) { var defs = smc.cmpdef?.defs; if (defs != null) { defs.Remove(smc.GetDef <RanchableMonitor.Def>()); defs.Remove(smc.GetDef <FixedCapturableMonitor.Def>()); } } return(prefab); }
/// Modifies critters as they are loaded /// missing parameters: is_baby, override_prefix, lifespan, diet_list /// babyId: only reveals material, actually object is defined in egg public static void PatchCritters(KPrefabID prefab, GameObject critter) { CritterContainer setting = CustomizeCritterState.StateManager.State.critter_settings.Find(s => s.id == critter.name); if (setting == null) { return; } Debug.Log("DEBUG HELLO 1"); if (setting.name != null) { prefab.PrefabTag = TagManager.Create(setting.id, setting.name); critter.GetComponent <KSelectable>()?.SetName(setting.name); critter.AddOrGet <DecorProvider>().overrideName = setting.name; } Debug.Log("DEBUG HELLO 2"); if (setting.desc != null) { critter.AddOrGet <InfoDescription>().description = setting.desc; } Debug.Log("DEBUG HELLO 3"); if (setting.anim_file != null) { KBatchedAnimController kbatchedAnimController = critter.AddOrGet <KBatchedAnimController>(); kbatchedAnimController.AnimFiles = new KAnimFile[] { Assets.GetAnim(setting.anim_file) }; //kbatchedAnimController.sceneLayer = sceneLayer; //kbatchedAnimController.initialAnim = initialAnim; } Debug.Log("DEBUG HELLO 4"); if (setting.is_baby != null) { Debug.Log(setting.id + ".is_baby: This cannot be changed on existing critters."); } Debug.Log("DEBUG HELLO 5"); if (setting.traitId != null) { Modifiers modifiers = critter.AddOrGet <Modifiers>(); if (setting.traitId != "") { modifiers.initialTraits = new string[] { setting.traitId } } ; else { modifiers.initialTraits = null; } //modifiers.initialAmounts.Add(Db.Get().Amounts.HitPoints.Id); } Debug.Log("DEBUG HELLO 6"); if (setting.override_prefix != null) { Debug.Log(setting.id + ".override_prefix: This cannot be changed on existing critters."); } Debug.Log("DEBUG HELLO 7"); if (setting.space_requirement != null) { critter.AddOrGetDef <OvercrowdingMonitor.Def>().spaceRequiredPerCreature = setting.space_requirement.Value; } Debug.Log("DEBUG HELLO 8"); if (setting.lifespan != null) { Debug.Log(setting.id + ".lifespan: This value is not read from the game. It exists only as artifact. Use traits instead!"); //trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 150f, name, false, false, true)); } Debug.Log("DEBUG HELLO 9"); if (setting.mass != null) { critter.AddOrGet <PrimaryElement>().Mass = setting.mass.Value; } Debug.Log("DEBUG HELLO 10"); if (setting.width != null || setting.height != null) { float width = setting.width ?? 1f; float height = setting.height ?? 1f; KBoxCollider2D kboxCollider2D = critter.AddOrGet <KBoxCollider2D>(); kboxCollider2D.size = new Vector2f(width, height); float num = 0.5f * (float)((width + 1) % 2); kboxCollider2D.offset = new Vector2f(num, (float)height / 2f); critter.GetComponent <KBatchedAnimController>().Offset = new Vector3(num, 0f, 0f); critter.AddOrGet <OccupyArea>().OccupiedCellsOffsets = EntityTemplates.GenerateOffsets((int)Math.Round(width, 0), (int)Math.Round(height, 0)); } Debug.Log("DEBUG HELLO 11"); if (setting.decor != null) { DecorProvider decorProvider = critter.AddOrGet <DecorProvider>(); decorProvider.SetValues(setting.decor.Value); } Debug.Log("DEBUG HELLO 12"); if (setting.navGridName != null) { critter.AddOrGet <Navigator>().NavGridName = setting.navGridName; } Debug.Log("DEBUG HELLO 13"); if (setting.navi != null) { critter.AddOrGet <Navigator>().CurrentNavType = setting.navi.Value; } Debug.Log("DEBUG HELLO 14"); if (setting.moveSpeed != null) { critter.AddOrGet <Navigator>().defaultSpeed = setting.moveSpeed.Value; } Debug.Log("DEBUG HELLO 15"); if (setting.dropOnDeath != null) { critter.AddOrGet <Butcherable>().SetDrops(setting.dropOnDeath); } Debug.Log("DEBUG HELLO 16"); if (setting.canDrown != null) { if (setting.canDrown.Value) { critter.AddOrGet <DrowningMonitor>(); } else { critter.RemoveComponents <DrowningMonitor>(); } } Debug.Log("DEBUG HELLO 17"); if (setting.canCrushed != null) { if (setting.canCrushed.Value) { critter.AddOrGet <EntombVulnerable>(); } else { critter.RemoveComponents <EntombVulnerable>(); } } Debug.Log("DEBUG HELLO 18"); if (setting.tempLowDeath != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureLethal_Low = setting.tempLowDeath.Value; } Debug.Log("DEBUG HELLO 19"); if (setting.tempLowWarning != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureWarning_Low = setting.tempLowWarning.Value; } Debug.Log("DEBUG HELLO 20"); if (setting.tempHighWarning != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureWarning_High = setting.tempHighWarning.Value; } Debug.Log("DEBUG HELLO 21"); if (setting.tempHighDeath != null) { critter.AddOrGet <TemperatureVulnerable>().internalTemperatureLethal_High = setting.tempHighDeath.Value; } Debug.Log("DEBUG HELLO 22"); if (setting.tempBorn != null) { critter.AddOrGet <PrimaryElement>().Temperature = setting.tempBorn.Value; } Debug.Log("DEBUG HELLO 23"); if (setting.pickup_only_from_top != null) { critter.AddOrGet <Baggable>().mustStandOntopOfTrapForPickup = setting.pickup_only_from_top.Value; } Debug.Log("DEBUG HELLO 24"); if (setting.pickup_allow_mark != null) { critter.AddOrGet <Capturable>().allowCapture = setting.pickup_allow_mark.Value; } Debug.Log("DEBUG HELLO 25"); if (setting.pickup_use_gun != null) { critter.AddOrGet <Baggable>().useGunForPickup = setting.pickup_use_gun.Value; } Debug.Log("DEBUG HELLO 26"); if (setting.tags != null) { prefab.ProcessTags(setting.tags); } Debug.Log("DEBUG HELLO 27"); if (setting.species != null) { critter.AddOrGet <CreatureBrain>().species = setting.species; } Debug.Log("DEBUG HELLO 28"); if (setting.attackValue != null) { if (setting.attackValue.Value > 0f) { critter.AddWeapon(setting.attackValue.Value, setting.attackValue.Value, AttackProperties.DamageType.Standard, AttackProperties.TargetType.Single, 1, 0f); } else { critter.RemoveComponents <Weapon>(); } } Debug.Log("DEBUG HELLO 29"); if (setting.chore_table != null) { ChoreConsumer chore_consumer = critter.AddOrGet <ChoreConsumer>(); chore_consumer.choreTable = setting.chore_table.CreateTable(); // prefab.instantiateFn += delegate(GameObject go) { go.GetComponent<ChoreConsumer>().choreTable = chore_consumer.choreTable; }; } Debug.Log("DEBUG HELLO 30"); if (setting.adultId != null) { critter.AddOrGetDef <BabyMonitor.Def>().adultPrefab = setting.adultId; } Debug.Log("DEBUG HELLO 31"); if (setting.dropOnMature != null) { critter.AddOrGetDef <BabyMonitor.Def>().onGrowDropID = setting.dropOnMature; } Debug.Log("DEBUG HELLO 32"); if (setting.fertility_cycles != null) { critter.AddOrGetDef <FertilityMonitor.Def>().baseFertileCycles = setting.fertility_cycles.Value; } Debug.Log("DEBUG HELLO 33"); if (setting.egg_chances != null) { critter.AddOrGetDef <FertilityMonitor.Def>().initialBreedingWeights = setting.egg_chances; } Debug.Log("DEBUG HELLO 34"); if (setting.is_ranchable != null) { if (setting.is_ranchable.Value) { critter.AddOrGetDef <RanchableMonitor.Def>(); } else { critter.RemoveDef <RanchableMonitor.Def>(); } } Debug.Log("DEBUG HELLO 35"); if (setting.calories_per_KG != null) { critter.AddOrGetDef <CreatureCalorieMonitor.Def>(); } Debug.Log("DEBUG HELLO 36"); if (setting.min_poop_KG != null) { critter.AddOrGetDef <CreatureCalorieMonitor.Def>().minPoopSizeInCalories = setting.min_poop_KG.Value * setting.calories_per_KG ?? 1f; } Debug.Log("DEBUG HELLO 37"); if (setting.diet_list != null) { //Diet diet = new Diet(setting.diet_list.ToArray()); //critter.AddOrGetDef<CreatureCalorieMonitor.Def>().diet = diet; //critter.AddOrGetDef<SolidConsumerMonitor.Def>().diet = diet; } Debug.Log("DEBUG HELLO 38"); if (setting.eggId != null) { critter.AddOrGetDef <FertilityMonitor.Def>().eggPrefab = setting.eggId; prefab.prefabSpawnFn += delegate(GameObject inst) { WorldInventory.Instance.Discover(setting.eggId.ToTag(), WorldInventory.GetCategoryForTags(egg_tags)); }; } Debug.Log("DEBUG HELLO 39"); if (setting.babyId != null) { prefab.prefabSpawnFn += delegate(GameObject inst) { WorldInventory.Instance.Discover(setting.babyId.ToTag(), WorldInventory.GetCategoryForTags(prefab.Tags)); }; } Debug.Log("DEBUG HELLO 40"); if (setting.light != null) { if (setting.light.color != Color.black) { Light2D light2D = critter.AddOrGet <Light2D>(); if (setting.light.color != null) { light2D.Color = setting.light.color.Value; } light2D.overlayColour = TUNING.LIGHT2D.LIGHTBUG_OVERLAYCOLOR; if (setting.light.range != null) { light2D.Range = setting.light.range.Value; } light2D.Angle = 0f; light2D.Direction = TUNING.LIGHT2D.LIGHTBUG_DIRECTION; light2D.Offset = TUNING.LIGHT2D.LIGHTBUG_OFFSET; light2D.shape = LightShape.Circle; light2D.drawOverlay = true; if (setting.light.lux != null) { light2D.Lux = setting.light.lux.Value; } critter.AddOrGet <LightSymbolTracker>().targetSymbol = "snapTo_light_locator"; critter.AddOrGetDef <CreatureLightToggleController.Def>(); } else { critter.RemoveComponents <Light2D>(); critter.RemoveComponents <LightSymbolTracker>(); critter.RemoveDef <CreatureLightToggleController.Def>(); } } Debug.Log("DEBUG HELLO 41"); if (setting.expulsion != null) //works also with gasses/liquids/solids { ElementDropperMonitor.Def def_morb = critter.AddOrGetDef <ElementDropperMonitor.Def>(); if (setting.expulsion.element != null) { def_morb.dirtyEmitElement = setting.expulsion.element.ToSimHash(); } if (setting.expulsion.probability != null) { def_morb.dirtyProbabilityPercent = setting.expulsion.probability.Value; } if (setting.expulsion.cellTargetMass != null) { def_morb.dirtyCellToTargetMass = setting.expulsion.cellTargetMass.Value; } if (setting.expulsion.massPerDirt != null) { def_morb.dirtyMassPerDirty = setting.expulsion.massPerDirt.Value; } if (setting.expulsion.onDeath != null) { def_morb.dirtyMassReleaseOnDeath = setting.expulsion.onDeath.Value; } if (setting.expulsion.diseaseId != null) { def_morb.emitDiseaseIdx = Db.Get().Diseases.GetIndex(setting.expulsion.diseaseId); } if (setting.expulsion.diseaseAmount != null) { def_morb.emitDiseasePerKg = setting.expulsion.diseaseAmount.Value; } } Debug.Log("DEBUG HELLO 42"); if (setting.scales != null) { ScaleGrowthMonitor.Def def_scale = critter.AddOrGetDef <ScaleGrowthMonitor.Def>(); if (setting.scales.growthRate != null) { def_scale.defaultGrowthRate = setting.scales.growthRate.Value; } if (setting.scales.mass != null) { def_scale.dropMass = setting.scales.mass.Value; } if (setting.scales.drop != null) { def_scale.itemDroppedOnShear = setting.scales.drop; } if (setting.scales.levelCount != null) { def_scale.levelCount = setting.scales.levelCount.Value; } if (setting.scales.atmosphere != null) { def_scale.targetAtmosphere = setting.scales.atmosphere.ToSimHash(); } } Debug.Log("DEBUG HELLO 43"); }