Beispiel #1
0
 void GetAttackerInfo(GameObject attacker)
 {
     attackerCurrAttpoint  = entityStats.GetCurrAttackPoint(attacker);
     attackerDmg           = entityStats.GetCurrAttackDmg(attacker);
     attackerRangeDmg      = entityStats.GetCurrRangedAttackDmg(attacker);
     attackerCurrHealth    = entityStats.GetCurrHealth(attacker);
     attackerRange         = entityStats.GetCurrRange(attacker);
     attackerArmor         = entityStats.GetCurrArmor(attacker);
     attackerArmorPiercing = entityStats.GetCurrArmorPiercing(attacker);
 }
 private int GetPlayerEntityHealth(GameObject pEntity)
 {
     return(entityStats.GetCurrHealth(pEntity));
 }