Beispiel #1
0
        /// <summary>
        /// Called when the player picks up an item from an inventory slot
        /// </summary>
        public override void OnPickupFromSlot(ItemStack par1ItemStack)
        {
            if (par1ItemStack.ItemID == Item.Potion.ShiftedIndex && par1ItemStack.GetItemDamage() > 0)
            {
                Player.AddStat(AchievementList.Potion, 1);
            }

            base.OnPickupFromSlot(par1ItemStack);
        }