Beispiel #1
0
            public override EntityState DetermineState(EntityEntry entry)
            {
                if (!entry.IsKeySet)
                {
                    entry.GetService()[entry.Metadata.GetPrimaryKey().Properties.Single()] = 777;
                    return(EntityState.Added);
                }

                return(base.DetermineState(entry));
            }
Beispiel #2
0
        public virtual IEnumerable <EntityEntry> TraverseGraph(object entity)
        {
            var entry = new EntityEntry(_context, _stateManager.GetOrCreateEntry(entity));

            if (entry.State != EntityState.Detached)
            {
                yield break;
            }

            yield return(entry);

            if (entry.State != EntityState.Detached)
            {
                var internalEntry = entry.GetService();
                var navigations   = internalEntry.EntityType.GetNavigations();

                foreach (var navigation in navigations)
                {
                    var navigationValue = internalEntry[navigation];

                    if (navigationValue != null)
                    {
                        if (navigation.IsCollection())
                        {
                            foreach (var relatedEntity in (IEnumerable)navigationValue)
                            {
                                foreach (var relatedEntry in TraverseGraph(relatedEntity))
                                {
                                    yield return(relatedEntry);
                                }
                            }
                        }
                        else
                        {
                            foreach (var relatedEntry in TraverseGraph(navigationValue))
                            {
                                yield return(relatedEntry);
                            }
                        }
                    }
                }
            }
        }
Beispiel #3
0
 public virtual void TrackEntity(EntityEntry entry)
 => entry.GetService().SetEntityState(DetermineState(entry), acceptChanges: true);
 public static Task ReloadAsync(this EntityEntry entityEntry, DbContext context)
 {
     return(entityEntry.GetService().ReloadAsync(context));
 }
 public static void Reload(this EntityEntry entityEntry, DbContext context)
 {
     entityEntry.GetService().Reload(context);
 }