Beispiel #1
0
 public Archer_PlayerDetected(Entity entity, EntityStateMachine stateMachine, string animBoolName, EntityDetectionStateSO stateData, ArcherEnemy enemy) : base(entity, stateMachine, animBoolName, stateData)
 {
     this.enemy = enemy;
 }
 public EntityPlayerDetectedState(Entity entity, EntityStateMachine stateMachine, string animBoolName, EntityDetectionStateSO stateData) : base(entity, stateMachine, animBoolName)
 {
     this.stateData = stateData;
 }