Beispiel #1
0
 public static void DebugDrawEntityChunks()
 {
     EntityChunkRegionSystem.DebugDrawEntityChunks();
 }
Beispiel #2
0
 public static void KeepOriginForPosition(Vector2 position)
 {
     EntityChunkRegionSystem.KeepOriginForPosition(position); //TODO cache and run outside behavior update loop
 }