public void Add(Entities.User u)
        {
            uint sessionId = 0;

            do
            {
                sessionId++;
            } while (Sessions.ContainsKey(sessionId));

            u.SetSession(sessionId);
            Sessions.TryAdd(sessionId, new Entities.Session(sessionId, u.ID, u.Name, u.Displayname));
        }
Beispiel #2
0
 public bool Add(uint sessionId, Entities.User u)
 {
     if (!Sessions.ContainsKey(sessionId))
     {
         u.SetSession(sessionId);
         if (Sessions.TryAdd(sessionId, u))
         {
             if (Sessions.Count > playerPeak)
             {
                 playerPeak = Sessions.Count;
             }
             return(true);
         }
     }
     return(false);
 }