Beispiel #1
0
        private void OnSceneEntered(EnterSceneResponseParameters parameters)
        {
            var sceneObject = parameters.SceneObject;

            localSceneObjectId = sceneObject.Id;

            AddSceneObject(sceneObject);

            LogUtils.Log(MessageBuilder.Trace($"Local scene object Id: {sceneObject.Id}"));
        }
        private void OnSceneEntered(EnterSceneResponseParameters parameters)
        {
            var characterSpawnDetails = parameters.Character;

            CreateCharacter(characterSpawnDetails);
        }