// Function from file: mutations.dm public override bool on_attack_hand(Mob_Living_Carbon_Human owner = null, Ent_Static target = null) { return(target.attack_hulk(owner)); }
// Function from file: mutations.dm public override bool on_attack_hand(Mob_Living_Carbon_Human owner = null, Ent_Static target = null) { return(target.attack_hulk(owner)); }