void GameSettings() { GameInstance = (GameObject)Instantiate(GameInstancePrefab); TitleText.SetActive(false); //TitleCamera.SetActive (false); sphereController.SetActive(false); cubesController.GetComponent <CubesController> ().GameStart(); InstanceStage = (GameObject)Instantiate(StagePrefab, Vector3.zero, Quaternion.identity); InstanceStage.transform.parent = GameInstance.transform; Enhanced.SetActive(true); Menu.SetActive(false); }
public override int GetHashCode() { int hash = 1; if (Id.Length != 0) { hash ^= Id.GetHashCode(); } hash ^= tiles_.GetHashCode(); if (master_ != null) { hash ^= Master.GetHashCode(); } if (Random != false) { hash ^= Random.GetHashCode(); } if (TileWidth != 0) { hash ^= TileWidth.GetHashCode(); } if (TileHeight != 0) { hash ^= TileHeight.GetHashCode(); } if (ColourBlended != false) { hash ^= ColourBlended.GetHashCode(); } if (Enhanced != false) { hash ^= Enhanced.GetHashCode(); } if (EnhancedThreshold != 0) { hash ^= EnhancedThreshold.GetHashCode(); } if (EdgeDetection != false) { hash ^= EdgeDetection.GetHashCode(); } hash ^= edges_.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
void MenuSetting() { Enhanced.SetActive(false); cc.transform.parent = titleCamerapos.transform; Destroy(InstanceStage); InstanceObsCon.GetComponent <ObstacleControllSync> ().DestroyAll(); Destroy(InstanceObsCon); foreach (GameObject data in players.Values) { Destroy(data); } DataClear(); //TitleCamera.SetActive (true); TitleText.SetActive(true); sphereController.SetActive(true); cubesController.SetActive(true); cubesController.GetComponent <CubesController> ().CubeSetting(); Menu.SetActive(true); }