public void InitEngine() { engine = new Engine0(Handle); thread = Engine.EntityEngine.GetRunLoopThread(engine, true); if (thread == null) throw new Exception("Engine not ready and did not return loop"); }
public void InitEngine() { engine = new Engine0(Handle); thread = Engine.EntityEngine.GetRunLoopThread(engine, true); if (thread == null) { throw new Exception("Engine not ready and did not return loop"); } }