Beispiel #1
0
 /// <summary>
 /// Connects to the configured backup archive
 /// </summary>
 static void Connect()
 {
     Console.Write("   Connecting to the backup store...");
      engine = new Engine()
      {
     Connection = new Connection(connectionString),
     Canceler = canceler.Token
      };
      Console.WriteLine("done.");
      try
      {
     engine.OnProgress += HandleProgress;
     engine.OnError += HandleError;
     var exists = engine.Connection
        .ListArchives()
        .Contains(archiveName, StringComparer.OrdinalIgnoreCase);
     // remove the existing archive
     if (exists && deleteArchive)
     {
        Console.Write("   Deleting the existing archive {0}...", archiveName);
        engine.DeleteArchive(archiveName);
        Console.WriteLine("done.");
        exists = false;
     }
     // open an existing archive or create a new archive
     if (exists)
     {
        Console.Write("   Opening the existing archive {0}...", archiveName);
        engine.OpenArchive(archiveName, password);
        Console.WriteLine("done.");
     }
     else
     {
        Console.Write("   Creating the archive {0}...", archiveName);
        engine.CreateArchive(archiveName, password);
        Console.WriteLine("done.");
     }
      }
      catch
      {
     engine.Dispose();
     throw;
      }
 }