Inheritance: MonoBehaviour
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
     }
 }
Beispiel #2
0
 public HudSystem(Wing player, Entity hudNt)
 {
     this.player     = player;
     energyIndicator = hudNt.GetComponent <EnergyIndicator>();
 }