Beispiel #1
0
        private static void ServerConnection_OnAccept(object self)
        {
            Energy.Core.Network.SocketClient clientConnection = self as Energy.Core.Network.SocketClient;
            string text = string.Format(Global.HelloText, Global.ClientCounter.Increment());

            clientConnection.Send(System.Text.Encoding.UTF8.GetBytes(text));
        }
Beispiel #2
0
        private static void ServerConnection_OnReceive(object self, byte[] data)
        {
            Energy.Core.Network.SocketClient clientConnection = self as Energy.Core.Network.SocketClient;
            string text = Encoding.UTF8.GetString(data);

            Console.WriteLine("Client message from " + clientConnection.ToString() + ": " + text);
            clientConnection.Send(System.Text.Encoding.UTF8.GetBytes(text));
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            //(new SimpleClient()).Start();
            //host = "localhost";
            //host = "211.1.1.1";
            //host = "::1";

            string host = Energy.Base.Text.GetElementOrEmpty(args, 0);
            int    port = Energy.Base.Cast.StringToInteger(Energy.Base.Text.GetElementOrEmpty(args, 1));

            if (string.IsNullOrEmpty(host))
            {
                host = "127.0.0.1";
            }
            if (port == 0)
            {
                port = 9000;
            }

            string value;
            int    integer;

            value = Energy.Core.Tilde.Ask("Host", host);
            if (!string.IsNullOrEmpty(value))
            {
                host = value;
            }

            value = Energy.Core.Tilde.Ask("Port", port.ToString());
            if (0 < (integer = Energy.Base.Cast.StringToInteger(value)))
            {
                port = integer;
            }

            string address = Energy.Core.Network.GetHostAddress(host, AddressFamily.InterNetwork);

            Energy.Core.Tilde.WriteLine($"Trying to connect to ~w~{address}~0~:~y~{port}~0~ and start conversation...");
            IPAddress ipAddress = IPAddress.Parse(address);

            //IPEndPoint remoteEP = new IPEndPoint(ipAddress, port);

            Energy.Core.Network.SocketClient socketConnection = new Energy.Core.Network.SocketClient();
            socketConnection.Host = host;
            socketConnection.Port = port;

            socketConnection.OnConnect += SocketConnection_OnConnect;
            socketConnection.OnReceive += SocketConnection_OnReceive;
            socketConnection.OnSend    += SocketConnection_OnSend;


            socketConnection.Connect();

            Energy.Core.Tilde.Pause();
        }
Beispiel #4
0
        private static void Connection_OnConnect(object self)
        {
            Energy.Core.Network.SocketClient connection = self as Energy.Core.Network.SocketClient;
            if (connection == null)
            {
                string tilde = "~r~ERROR~0~ ~lm~Object is null in ~y~Connection_OnConnect";
                Energy.Core.Tilde.WriteLine(tilde);
                return;
            }
            int size = 10000;

            if (!connection.Send(new string('A', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('B', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('C', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('D', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Receive())
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Receive error in ~y~Connection_OnConnect");
            }
            else
            {
                Energy.Core.Tilde.WriteLine("~r~OK~0~ ~lc~Start receiving in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('A', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('B', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('C', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
            if (!connection.Send(new string('D', size) + "\r\n"))
            {
                Energy.Core.Tilde.WriteLine("~r~ERROR~0~ ~lm~Send error in ~y~Connection_OnConnect");
            }
        }
Beispiel #5
0
        static void Main(string[] args)
        {
            Energy.Core.Tilde.WriteLine("Welcome to ~lm~Network ~lc~Client~0~ using ~y~Energy.Core.Network.~lc~SocketClient");

            Energy.Core.Network.SocketClient connection = new Energy.Core.Network.SocketClient();
            connection.Host         = "localhost";
            connection.Port         = 9000;
            connection.OnReceive   += Connection_OnReceive;
            connection.OnSend      += Connection_OnSend;
            connection.OnConnect   += Connection_OnConnect;
            connection.OnException += Connection_OnException;

            connection.Timeout = 5000;
            connection.Retry   = 1;

            connection.Connect();

            Energy.Core.Tilde.Pause();
        }