public void SetEnemyType(EnemySpawner.EnemyTypes type) { enemyType = type; }
public void SetEnemyType(EnemySpawner.EnemyTypes type) { enemyType = type; }
public void SetEnemyType(EnemySpawner.EnemyTypes type) { enemyType = type; }
public void SetEnemyType(EnemySpawner.EnemyTypes type) { enemyType = type; }