Beispiel #1
0
    protected override void Start()
    {
        base.Start();

        rb = GetComponent <Rigidbody2D>();
        sr = GetComponent <SpriteRenderer>();

        speed        = startSpeed;
        currentState = State.Moving;

        goldValue = EnemyScaler.ScaleGold(goldValue, Spawner.WaveIndex - 1);
        expAmount = EnemyScaler.ScaleExpValue(expAmount, Spawner.WaveIndex - 1);
    }
Beispiel #2
0
 protected virtual void Start()
 {
     startingHealth = EnemyScaler.ScaleHealth(startingHealth, Spawner.WaveIndex - 1);
     health         = startingHealth;
 }