Beispiel #1
0
 override public void ResetProgress()
 {
     base.ResetProgress();
     restartCount      = 0;
     isMainLoppEntered = false;
     isFinalEntered    = false;
     EnemyProtoEx3.AllReset();
 }
Beispiel #2
0
 public void ReloadScene()
 {
     restartCount++;
     if (!isMainLoppEntered)
     {
         EnemyProtoEx3.AllReset();
     }
     HUDManager.instance.ResetAll();
     GameManager.SetScene(GameScene.Ex3);
 }