static void Prefix(ref ushort populationDataID, ref ushort settingsID)
 {
     EnemyPopulationTypeTweaker.SetEnemyWavePopulationTweak(ref populationDataID, ref settingsID);
 }
 static void Prefix(LG_PopulateArea __instance)
 {
     EnemyPopulationTypeTweaker.HandleEnemyPopChanges(__instance);
 }