private void Awake()
    {
        enemyIntelligence = GetComponent <EnemyIntelligenceBehaviour>();
        enemyLogic        = GetComponent <EnemyLogicBehaviour>();

        tilemapGameplay = GameObject.Find("/Grid/TilemapGameplay").GetComponent <Tilemap>();
    }
Beispiel #2
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    private void Start()
    {
        spriteRenderer = GetComponent <SpriteRenderer>();
        lineRenderer   = GetComponent <LineRenderer>();
        enemyLogic     = GetComponent <EnemyLogicBehaviour>();

        SetupColors();
        SetupFieldOfViewImage();
    }
 private void Awake() => enemyLogic = GetComponent <EnemyLogicBehaviour>();