private void Awake() { enemyIntelligence = GetComponent <EnemyIntelligenceBehaviour>(); enemyLogic = GetComponent <EnemyLogicBehaviour>(); tilemapGameplay = GameObject.Find("/Grid/TilemapGameplay").GetComponent <Tilemap>(); }
private void Start() { spriteRenderer = GetComponent <SpriteRenderer>(); lineRenderer = GetComponent <LineRenderer>(); enemyLogic = GetComponent <EnemyLogicBehaviour>(); SetupColors(); SetupFieldOfViewImage(); }
private void Awake() => enemyLogic = GetComponent <EnemyLogicBehaviour>();