Beispiel #1
0
    void OnTriggerEnter2D(Collider2D collision)
    {
        EnemyHP   hp     = collision.GetComponent <EnemyHP>();
        Transform target = hp.transform;

        hp.knockBack();
        GameObject contr = GameObject.FindWithTag("Player");
        controller c     = contr.GetComponent <controller>();

        if (hp != null)
        {
            hp.getDmg(c.strength);
        }
        Debug.Log(collision);
        Destroy(gameObject);
    }