Beispiel #1
0
 //when player enters the agro area
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (enemy.gameObject.Equals(null))
     {
         return;
     }
     if (!is_agressive)
     {
         enemy.BeAgressive();
         is_agressive = true;
     }
 }