Beispiel #1
0
 private void PlayAnimation(string direction)
 {
     if (direction == "right")
     {
         sr.flipX = true;
         eAnim.ChangeAnimation("left");
     }
     else
     {
         sr.flipX = false;
         eAnim.ChangeAnimation(direction);
     }
 }
Beispiel #2
0
    IEnumerator EnemyDieAnim()
    {
        eAnim.ChangeAnimation("down_die");
        yield return(new WaitForSeconds(0.6f));

        Destroy(gameObject);
    }