protected override void OnCreate()
 {
     m_EndBuffer = World.GetOrCreateSystem <EndInteractionButtonCommandBufferSystem>();
 }
Beispiel #2
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 protected override void OnCreate()
 {
     base.OnCreate();
     m_Begin = World.GetOrCreateSystem <BeginInteractionButtonCommandBufferSystem>();
     m_End   = World.GetOrCreateSystem <EndInteractionButtonCommandBufferSystem>();
 }